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Dragon Quest monster
Überkilling machine

Art by Akira Toriyama
Japaneseキラーマジンガ
RomajiKirā mashinga
First appearanceDragon Quest VI
Old localizationNone
  • 2Appearances
  • 3Related Monsters

Characteristics[edit]

These metallic menaces mash at opponents with massive maces and slice with meticulously sharpened sabers and are even armed with a long wiry whipping tail that ends in a crossbow that helps it to crush enemies. They possess a single unblinking robotic eye in the middle of their intimidating, intricately designed robust chassis, with serrated spikes jutting out keep any adventurers from getting to close. They're often known to guard great treasures, proving to be a gamble to battle even for seasoned sneaky treasure sniffing thieves. Their devastating attacks deal massive damage, especially as they act multiple times in a turn and can use deadly skills such as Metal Slash and Dragon Slash.

Appearances[edit]

Dragon Quest VI: Realms of Revelation[edit]

SpriteHP *MPAttackDefense
4800310235
AgilityExperience *GoldTame Rate
1471320147NA
Bestiary No.168
Spell(s)Occasionally starts with Bounce active
Skill(s)Acts twice per turn
Dragon Slash
Metal Slash
Shoots character (125% damage)
Slashes character (125% damage)
Location(s)
Item(s) DroppedMiracle sword1128
EvasionFrizz Resistance *Sizz Resistance *Fire Breath Resistance *
0%25%60%60%
Bang Resistance*Crack Resistance*Ice Breath Resistance*Woosh Resistance*
25%25%25%100%
Strike/Rock Resistance*Zap Resistance*Drain Magic Resistance*Whack Resistance*
0%0%100%100%
Poof Resistance *Poison Resistance*Burning Breath ResistanceFuddle Resistance*
100%100%100%100%
Snooze Resistance *Dazzle Resistance *Fizzle ResistanceBan Dance Resistance
100%100%100%100%
Stun Resistance *Sap Resistance*Army Resistance *
100%100%0%
SpritesNotable Changes
None


Dragon Quest VII: Fragments of the Forgotten Past 3DS[edit]

This article is a stub. You can help by expanding it.

Dragon Quest Monsters: Joker 2 Professional[edit]

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Dragon Quest Monsters: Joker 3[edit]

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Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

ModelExperienceGold
88128g
List No.101
Field NotesRuthless robots fitted with innumerable extra enhancements, including a hover function for friction-free mobility. Once locked-on, they employ a near-infinite range of attack patterns to ensure their target's termination.
Location(s)Arba Town (Captain), Corpse Copse (Showdown: Unholy Horde), Corpse Copse (Grudge Match: Unholy Horde), Protector's Pathway (Saviours of the Shrine), Statuary Hall (Grudge Match: Sinister Statue), The Lion's Den (Grudge Match: Feral Feline), Warden's Wood (Heroes of the Hideaway)
Item(s) DroppedLucida shard, Ethereal stone
6 orbs dragon quest 11


Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

ModelExperienceGoldMarked Version?
11984653gYes
List No.131
Field NotesRuthless robots fitted with innumerable extra enhancements, including a hover function for friction-free mobility. Once locked-on, they employ a near-infinite range of attack patterns to ensure their target's termination.
Location(s)The Fetid Foothills
Item(s) DroppedCelestial skein, Mechanical monocle


Related Monsters[edit]

Similar Species[edit]

Close Cousins[edit]

  • Killing machine
  • Automaton


Retrieved from 'https://dragon-quest.org/w/index.php?title=Überkilling_machine&oldid=131709'
Kingdom
Aliahan

Gameboy color artwork.
Japaneseアリアハン
GameDragon Quest III: The Seeds of Salvation

Aliahan is a kingdom found in Dragon Quest III: The Seeds of Salvation. Located on a small continent in the southeastern ocean, Aliahan is the land from which The Hero ventures forth into the wider world to save it from the fiend Baramos. It's kingdom includes the castle town of the same name near the southern bay, and the smaller town of Reeve in the northwest.

Interestingly, the continent serves as an excellent tutorial for new players to the series as it features a castle, two towns, two distinct dungeons, a tower, and enemies that provide different types of threats. An incredible achievement in game design.

  • 2Facilities
  • 3Treasures
  • 4Cameos

History[edit]

The King of Aliahan

It is said that Aliahan once ruled over the whole world several centuries ago, but war broke out and the country's territory was reduced to the island continent seen in the game. In modern times Aliahan maintains peaceful relations with other nations under its wise king, but the teleportal to the mainland was sealed off. The player must break the seal with the Wrecking ball to reach Romaria and begin the adventure in earnest.

As the birthplace of Ortega, Aliahan has garnered a reputation as the home of heroes. The legacy of the incredible man has spread to nearly every corner of the world, and with it the reputation of Aliahan.

Facilities[edit]

The Hero's home[edit]

Minitool partition wizard no free mbr slots. The party can stay for free at the Hero's home at the behest of their mother. This room and board lasts until the death of Baramos.

Patty's Party Planning Place[edit]

Patty will give the player the ability to customize their party as they see fit at her bar in the northwestern section of the town. Pre-designed characters are ready for recruitment on the first floor, and further options can be requested on the second floor. Additionally, the bar is the location any victim of the Blasto spell is spirited away to.

Medal king[edit]

In the remakes of III, there is a shack at the bottom of the castle town's well where the medal king lives. He serves the same purpose as his contemporaries in other titles do, and his system uses the accumulation method of issuing rewards rather than using the medals as a currency to purchase items with.

Vault[edit]

In NES version the party had limited item slots due to hardware restraints and could store additional items here for a small fee upon retrieval. Gold could also be stored in 1,000 piece increments.

In the Super Famicom version onwards, the vault became only a gold bank, since the item storage was no longer necessary with the addition of the bag.


Shops & Service[edit]

Item Shop
ItemPriceAttributes
Medicinal herb8?
Antidotal herb10?
Holy water20?
Chimaera wing25?
Pot lid50Defence +2
Weapon Shop
ItemPriceAttributes
Cypress stick5Attack +2
Oaken club30Attack +7
Copper sword100Attack +12
Armour Shop
ItemPriceAttributes
Plain clothes10Defense +4
Wayfarer's clothes70Defense +8
Leather armour150Defense +12
Leather shield90Defense +4

Treasures[edit]

NES version[edit]

(Magic Key required for access.)

  • 464 Gold Coins

Remakes[edit]

  • 30 Gold Coins
  • Medicinal herb (2)
  • Mini medal (2, one of which is found at night)
  • Oaken club (2)

Thief Key's required[edit]

Magic Key required[edit]

  • 464 Gold Coins

Ultimate Key required[edit]

  • 500 Gold Coins

Cameos[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

The Hero can visit Aliahan through the Echo Chamber. He is taken to a time just before the marriage of Ortega and his fiance, and sees that several villagers have gathered in the woman's house to prevent the union. As it turns out, this is the work of a monster that was trying to prevent a legendary hero from being born and the party makes quick work of the nuisance. Additionally, the Luminary can get a Personality-altering book from Ortega's father, which can be used to alter Jessica Albert's mind at Chateau Felix.

Trivia[edit]

Although most regions in the world of Dragon Quest III mimic real world locations, the continent of Aliahan does not. It's position in the ocean would approximate Australia, but this is already occupied by Lanson, and the shape of Aliahan's landmass does not resemble the continent as well as the former. Due to Aliahan's history as a world-encompassing empire that has since fallen, a closer comparison would be the lost continent of Mu, which is said to have be a colossal landmass in the south Pacific ocean.

Dragon Quest 3 Silver Orb

Gallery[edit]

  • Famicom art.

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  • Town.

  • Castle.

See also[edit]

  • Six Orbs (RedBlueGreenPurpleYellowSilver)

Dragon Quest 11 Slot Machine Orbs For Sale

Dragon Quest XI: Echoes of an Elusive Age

    V - D - E

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